How to Heal in Arc Raiders: All Healing Items

TL;DR

  • Arc Raiders features 10 distinct healing items with varying efficiency and crafting requirements
  • Healing mechanics support self-application, teammate assistance, and even enemy player revival
  • Advanced techniques include quick slot management and in-raid crafting for sustained survival
  • Strategic item selection based on combat situations significantly improves extraction success rates
  • Proper healing timing and positioning can determine mission outcomes in high-stakes encounters

In extraction shooters like Arc Raiders, healing transcends basic health recovery—it becomes a strategic survival system that separates successful Raiders from eliminated ones. Unlike traditional shooters where health often regenerates automatically, Arc Raiders demands proactive medical management through crafted items and tactical decision-making. Understanding these mechanics early will dramatically improve your mission survival rates.

Arc Raiders heal mechanic

The healing system operates independently from shield restoration mechanics, requiring separate items and strategies for each defensive layer. This dual-system approach creates nuanced combat scenarios where managing both health pools becomes critical during extended engagements. The Defibrillator stands unique as the sole item capable of reviving downed players, regardless of faction allegiance.

Common Mistake: Many new players prioritize shield items over healing, forgetting that health damage persists between encounters while shields regenerate naturally. Always carry a balanced mix of both restoration types.

Arc Raiders presents a tiered healing ecosystem where item effectiveness correlates directly with crafting station requirements and resource investment. Strategic Raiders should master which items to prioritize based on their current progression stage and available resources.

Healing Item Heal (Duration) Crafting Recipe Lance Value
Bandage 2/s (10s) 5x Fabric
(Med Station I
Basic Bench)
$750
Defibrillator 50 3x Plastic Parts
1x Moss
(Med Station II)
$3000
Expired Pasta 15 (instant) N/A N/A
Fabric 0.4/s (10s) N/A N/A
Herbal Bandage 3.5/s (10s) 1x Durable Cloth
1x Great Mullein
(Med Station II)
$2700
Mushroom 15 (instant) N/A N/A
Resin 1/s (10s) N/A N/A
Sterilized Bandage 5/s (10s) 2x Durable Cloth
1x Antiseptic
(Med Station II)
$6000
Vita Shot 50 1x Antiseptic
1x Syringe
(Med Station III)
N/A
Vita Spray 10/s 2x Antiseptic
4x Canister
(Med Station III)
N/A

Advanced Optimization: For early-game efficiency, prioritize Bandages and Mushrooms for their accessible crafting requirements. Mid-game players should transition to Herbal Bandages for better healing-per-second ratios, while end-game Raiders benefit most from Vita Shot’s instant 50 HP recovery during critical combat moments.

The economic aspect cannot be overlooked—items with Lance values provide alternative acquisition methods when crafting resources are scarce. This trading system integration adds another strategic layer to resource management.

Mastering Arc Raiders’ healing system requires more than just item knowledge—it demands tactical execution under pressure. The quick item menu (default ‘Q’ key) serves as your primary medical interface during active combat, allowing rapid selection between multiple healing options.

Quick Slot Management: Drag essential healing items like Vita Shot or Sterilized Bandages from your inventory to quick access slots before engaging hostile forces. This preparation eliminates fumbling through menus when every second counts.

During intense raids, hold the ‘Q’ button to activate the radial menu, then select your desired medical item. Use the primary fire button for self-application or alternate fire for assisting nearby players. This dual-functionality enables sophisticated team support strategies and unexpected diplomatic opportunities with enemy Raiders.

Backpack Access Alternative: While less efficient during combat, you can access healing items directly from your inventory. Open your loadout menu, locate the medical supplies, and manually equip them—useful when reorganizing your quick slots between engagements.

In-Raid Crafting Advantage: Certain items like Bandages and Herbal Bandages can be crafted during active missions if you carry the necessary components. This capability extends your operational endurance significantly beyond initial inventory limitations.

Strategic positioning during healing animations proves crucial—always seek cover before administering medical treatment. The 2-10 second application times create vulnerable windows where strategic positioning determines survival. For comprehensive combat preparation, consult our BF6 Weapons Unlock Guide to ensure your offensive capabilities match your defensive preparations.

Understanding class synergies enhances healing effectiveness—certain specializations benefit more from specific medical items. Our BF6 Class Selection Guide provides deeper insights into these tactical relationships.

Action Checklist

  • Craft 3 Bandages at Med Station I as baseline healing supply
  • Assign Vita Shot to quick slot 1 for emergency instant healing
  • Practice quick menu healing in safe zone before actual raids
  • Stockpile 5x Fabric for in-raid Bandage crafting
  • Master defensive positioning before activating healing animations

No reproduction without permission:Tsp Game Club » How to Heal in Arc Raiders: All Healing Items Master Arc Raiders healing mechanics with comprehensive item guides and advanced survival strategies