MindsEye Gets Official Gameplay Trailer but I’m Still Not Convinced Its Real

TL;DR

  • MindsEye combines GTA combat, Watch Dogs hacking, and Cyberpunk aesthetics without adding original elements
  • Gameplay footage reveals floaty vehicle physics and weightless shooting mechanics that lack impact
  • The game suffers from identity confusion between cyberpunk, open-world, and linear action genres
  • Recent executive resignations at Build a Rocket Boy raise concerns about development stability
  • Available June 10 on all major platforms but may disappoint players seeking innovative gameplay

The recent IOI 2025 presentation provided extensive footage of MindsEye’s core systems, yet failed to address fundamental questions about its creative direction and gameplay depth. As someone who analyzes shooter mechanics professionally, I found the demonstration highlighted more weaknesses than strengths in the upcoming title.

Developed by Build a Rocket Boy under Leslie Benzies’ leadership, the showcase delivered comprehensive looks at combat interfaces, driving systems, and open-world exploration. While it effectively silenced speculation about the project’s legitimacy, the gameplay failed to generate genuine excitement or demonstrate meaningful innovation in the crowded open-world genre.

MindsEye launches across PlayStation 5, Xbox Series X/S, and PC platforms on June 10, giving players multiple access points but raising questions about optimization across different hardware configurations.

MindsEye essentially replicates Grand Theft Auto’s third-person shooting mechanics while incorporating Watch Dogs-style hacking systems and Cyberpunk 2077’s aesthetic framework. This combination results in a derivative experience that lacks distinctive character or innovative gameplay elements that would set it apart from its influences.

The weapon selection displayed significant issues with feedback and impact perception. Firearms within the GTA-inspired radial menu demonstrated noticeable absence of tactile response and visual punch, creating combat encounters that feel repetitive and unsatisfying compared to genre leaders like BF6’s weapon systems that emphasize distinct handling characteristics.

Vehicle handling exhibits the same problematic floaty physics that plagued Watch Dogs 2, where cars feel disconnected from the road surface and lack the weight distribution that creates immersive driving experiences. The open environment appears polished superficially but reveals limited interactivity and environmental storytelling upon closer examination.

After multiple examinations of pre-release materials, the game’s fundamental identity remains confusingly undefined. Does it position itself as a cyberpunk-themed Grand Theft Auto alternative, a narrative-driven dystopian shooter, or a more linear action experience? This ambiguity suggests development may have struggled with creative direction and scope definition.

The timing of executive departures raises legitimate concerns about project stability. When Build a Rocket Boy’s Chief Financial Officer and Chief Legal Officer resign merely one week before launch, it indicates potential internal challenges that could affect post-release support and content updates.

For players interested in well-defined class roles and specialization, the unclear positioning makes it difficult to anticipate whether BF6’s class system approach would provide better value for similar gameplay time investment.

If specific elements of MindsEye capture your interest despite these concerns, the game becomes available June 10 across current-generation consoles and PC. However, players should carefully evaluate whether the demonstrated gameplay justifies full retail pricing given the numerous concerns highlighted during the showcase.

For those seeking more polished military shooter experiences with established development track records, considering alternatives like Battlefield 6’s comprehensive systems might represent better value propositions with proven gameplay loops and developer support histories.

The ultimate decision rests with individual players and their tolerance for derivative design, but the IOI presentation strongly suggests waiting for comprehensive post-launch reviews before committing to purchase.

Action Checklist

  • Watch extended unedited gameplay footage beyond the curated showcase
  • Compare weapon feedback and vehicle physics against your favorite shooters
  • Research post-launch development roadmap and update commitments
  • Wait 48 hours after release for comprehensive technical performance reviews
  • Evaluate alternative games in similar genres that may offer better polished experiences

No reproduction without permission:Tsp Game Club » MindsEye Gets Official Gameplay Trailer but I’m Still Not Convinced Its Real Critical analysis of MindsEye's gameplay reveal and what it means for players considering the June 10 release